# How to complete the Hunting Grounds dungeon in Mortal Shell 2

> 来源: https://showgamer.com/en/guides/5348-podzemel-e-ohotnich-i-ugod-ya-v-mortal-shell-2-kak-proyti

# How to complete the Hunting Grounds dungeon in Mortal Shell 2

## Mortal Shell 2: Grisha Hunting Grounds – Complete Walkthrough and Combat Tactics

Hidden away in the northeastern part of the Void is a small but extremely rewarding dungeon— Grisha Hunting Grounds . Unlike many other locations, this one doesn't offer complex puzzles or tricky mechanics. It's much simpler and more challenging: you'll need to fight your way through enemy-filled caves and face a miniboss— a Pale Grisha . Defeating this monster rewards you with generous rewards, including a rare Venerable Gland , which increases your healing charges, and Grisha Remains , useful for upgrades. In this guide, we'll break down every step, offer tactical advice, and warn you of unexpected surprises that await after the battle.

## Where to find the Grisha Hunting Grounds

The most convenient landmark is the "One-Legged Wolf" luminary. From there, head northwest. You'll cross ruins and a rocky valley. Along the way, you'll come across a large red tree —it serves as an excellent landmark—and then continue through the ruined structures. The entrance to the dungeon is located right among these ruins, in the western part of the vast open area. You can spot it by the distinctive foggy veil, which conceals an elevator. Take it down and you'll find yourself in the Hunting Grounds.

## Cave Walkthrough: Path to the Boss/h2>

### The first zone is exploration and resource gathering.

Once the elevator stops, you'll find yourself in a narrow tunnel. Almost immediately to the right, you'll notice a body with a note . It mentions a certain "Pale One"—a clear warning that a dangerous enemy awaits you in the depths. Next to the body is a regular moonshine —don't miss it; it will restore some health or stamina.
Continue further, and the tunnel will soon widen. Here you'll encounter two worm-like monsters . They're not too dangerous, but they attack quickly—try to dodge and strike at their vulnerable moments. After clearing them, check the left side of the room near the wooden crates—you'll find another Moonshine there. It's always useful to have a supply of restorative items before a serious fight.

### Meeting the bats and preparing for battle

As you progress, you'll encounter two bats —flying creatures that attack from the air. They can be a nuisance, especially if you're not used to their maneuvers. We recommend waiting for them to descend to attack and then counter them with a strike. After defeating them, you'll find yourself at the entrance to a large open cave—this is the boss arena. Before entering, be sure to replenish your health and check for healing items—this fight will be challenging.

## Battle with the Pale Grisha: Tactics and Vulnerabilities

In simple A Pale Grisha awaits you in the cave. Visually and in its attack style, it resembles a regular Grisha, but is significantly larger and more resilient. If you've already completed the Dungeons and dealt with the Pack of Rabid Grisha, you'll find this fight even easier—there's only one enemy, and you can focus on it without distractions.

### Key attacks and defense methods

- The sweeping paw strikes cover a large area, so dodging backwards is risky. It's best to move to the side or roll behind the boss.
- Combo attacks – Grisha can deliver a series of blows, after which there is a pause - the perfect moment for a counterattack.
- Special Lunge – The boss can dash forward. At this point, it's easy to react with a dodge or even a parry (if your seal allows it).
The combat strategy is based on patience and anticipation . Don't try to perform long combos—the Grisha recovers quickly and can punish you with a counterattack. Wait for her to lunge, dodge, land 1-2 hits, and retreat. Gradually build up the stagger meter—when it's full, you'll be able to land a critical hit, which will deal massive damage and shorten the battle.
It's also worth remembering that due to the boss's size, the range of its attacks is deceptive - it often seems that you are insafety, but the blow still hits its target. Therefore, prefer lateral or diagonal dodges to a direct retreat.

## Rewards for defeating the Pale Grisha

Once the boss is defeated, you will receive several valuable trophies:
- Gland of the Venerable – This item permanently increases the number of charges of your healing, which is critical for surviving further battles.
- Grisha Remains are a unique material found only in a few locations and used for special upgrades or trades.
- Around 7012 Darkness is a good amount for shopping or upgrading.
But that's not all! After the fight, don't rush to leave the arena. Head to the far end of the cave, behind where the boss stood – there you'll find Laterite , another valuable resource for upgrading weapons. Thus, the full reward set for this location includes all the listed items.

## Warning: Grisha Hunters - Unexpected Ambush

Returning to the elevator, be prepared for an unpleasant surprise . After the Pale Grisha dies, three Grisha Hunters will appear in the dungeon. One of them is armed with a spear, and the other two with bows. This group can be even more dangerous than the boss himself, especially because of the marksmen.
Recommended tactics:
- First, neutralize the archers. They are at a distance.The spearmen will constantly fire at you while you're fighting the spearman. Use cover (like rocky outcrops) and quickly close in on one of them.
- Kill one archer, then the second one - this will deprive the enemies of support from a distance.
- After that, deal with the spearman in close combat. His attacks are predictable, but he can deal serious damage, so don't drag out the fight.
If you're unprepared for this ambush, it can seriously deplete your health. So, after defeating the boss, immediately refill your stamina and prepare to face the hunters.

## Completion of the walkthrough

Once all enemies are defeated and all items are collected, return to the elevator and ascend to the surface. The dungeon is small, but the combat is intense and the rewards are generous. If you've killed the Pale Grisha, collected the Venerable Gland, the Remains, and the Laterite, and dealt with the Hunters, you can consider the Grisha Hunting Grounds complete. Good luck on your future adventures in the world of Mortal Shell 2!
![Yulia Kushnareva](../media/84deef7e7b_0.webp)

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